M:tG card similarity search
2G · Enchantment — Aura
Enchant permanent Enchanted permanent is a colorless Forest land.
Name | Mana | Type | Text |
---|---|---|---|
Wayfaring Giant | 5W | Creature — Giant | Domain — Wayfaring Giant gets +1/+1 for each basic land type among lands you control. 1/3 |
Kavu Scout | 2R | Creature — Kavu Scout | Domain — Kavu Scout gets +1/+0 for each basic land type among lands you control. 0/2 |
Barbed Field | 2RR | Enchantment — Aura | Enchant land Enchanted land has "{T}: This land deals 1 damage to any target." |
Ruinous Ultimatum | RRWWWBB | Sorcery | Destroy all nonland permanents your opponents control. |
A-Circle of the Land Druid | 1G | Creature — Gnome Druid | When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand. 2/1 |
That Which Was Taken | 5 | Legendary Artifact | {4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken. Each permanent with a divinity counter on it has indestructible. |
Instill Energy | G | Enchantment — Aura | Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn. |
Tectonic Instability | 2R | Enchantment | Whenever a land enters the battlefield, tap all lands its controller controls. |
Filigree Fracture | 2G | Instant | Destroy target artifact or enchantment. If that permanent was blue or black, draw a card. |
Land Equilibrium | 2UU | Enchantment | If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land. |