M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Sea Scryer | 1U | Creature — Merfolk Wizard | {T}: Add {C}. {1}, {T}: Add {U}. 1/1 |
Reya Dawnbringer | 6WWW | Legendary Creature — Angel | Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. 4/6 |
Vitality Salve | Artifact | At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card. Hero's Reward — When Vitality Salve is put into a graveyard from anywhere, each player returns a creature card from their graveyard to the battlefield. | |
Scampire | 2B | Creature — Vampire Employee | When Scampire enters the battlefield, you get {TK}, then you may put a sticker on a creature card in your graveyard. {3}{B}: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery. 1/3 |
Millikin | 2 | Artifact Creature — Construct | {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) 0/1 |
Cleansing Meditation | 1WW | Sorcery | Destroy all enchantments. Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield. |
Grave Upheaval | 4BR | Sorcery | Put target creature card from a graveyard onto the battlefield under your control. It gains haste. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
Grave Consequences | 1B | Instant | Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard. Draw a card. |
Bonecaller Cleric | 1B | Creature — Human Cleric | {3}{B}, Sacrifice Bonecaller Cleric: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. 2/1 |
Cabal Coffers | Land | {2}, {T}: Add {B} for each Swamp you control. |