M:tG card similarity search
W · Creature — Human Cleric
{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Hexmark Destroyer | 4BB | Artifact Creature — Necron | Multi-threat Eliminator — Hexmark Destroyer can't be blocked except by six or more creatures. Unearth {4}{B}{B} ({4}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 6/6 |
| Nemesis of Reason | 3UB | Creature — Leviathan Horror | Whenever Nemesis of Reason attacks, defending player mills ten cards. 3/7 |
| Yare | 2W | Instant | Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn. |
| Aspirant's Ascent | U | Instant | Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.) |
| Minister of Impediments | 2W/U | Creature — Human Advisor | ({W/U} can be paid with either {W} or {U}.) {T}: Tap target creature. 1/1 |
| Mother of Runes | W | Creature — Human Cleric | {T}: Target creature you control gains protection from the color of your choice until end of turn. 1/1 |
| Library Larcenist | 2U | Creature — Merfolk Rogue | Whenever Library Larcenist attacks, draw a card. 1/2 |
| Otharri, Suns' Glory | 3RW | Legendary Creature — Phoenix | Flying, lifelink, haste Whenever Otharri, Suns' Glory attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have. {2}{R}{W}, Tap an untapped Rebel you control: Return Otharri from your graveyard to the battlefield tapped. 3/3 |
| Clockwork Vorrac | 5 | Artifact Creature — Boar Beast | Trample Clockwork Vorrac enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. {T}: Put a +1/+1 counter on Clockwork Vorrac. 0/0 |
| Tunnel | R | Instant | Destroy target Wall. It can't be regenerated. |