Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sonic Seizure

R · Instant

As an additional cost to cast this spell, discard a card at random. Sonic Seizure deals 3 damage to any target.

Similar cards

Color identity:
NameManaTypeText
Loch Dragon U/RU/RU/RU/RCreature — Dragon Flying Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. 3/2
Tormentor's Helm RArtifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature becomes blocked, it deals 1 damage to defending player. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Tezzeret's Ambition 3UUSorcery Draw three cards. If you control no artifacts, discard a card.
Wicked Guardian 3BCreature — Human Noble When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card. 4/2
Quintorius Kand 3RWLegendary Planeswalker — Quintorius Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life. [+1]: Create a 3/2 red and white Spirit creature token. [−3]: Discover 4. [−6]: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn. Loyalty 4
Cunning Lethemancer 2BCreature — Human Wizard At the beginning of your upkeep, each player discards a card. 2/2
Molten Rebuke 4RSorcery Choose one or both — • Molten Rebuke deals 5 damage to target creature or planeswalker. • Destroy target Equipment.
Mind Ravel 2BSorcery Target player discards a card. Draw a card at the beginning of the next turn's upkeep.
Steam Vines 1RREnchantment — Aura Enchant land When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of their choice.
Hurkyl's Final Meditation 4UUUInstant As long as it's not your turn, this spell costs {3} more to cast. Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Page 255