M:tG card similarity search
1B/RB/R · Creature — Human Warrior
Menace Each creature you control with menace can't be blocked except by three or more creatures. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Serra's Blessing | 1W | Enchantment | Creatures you control have vigilance. (Attacking doesn't cause them to tap.) |
Thassa's Bounty | 5U | Sorcery | Draw three cards. Target player mills three cards. |
Weight of Memory | 3UU | Sorcery | Draw three cards. Target player mills three cards. |
Smoldering Spires | Land | Smoldering Spires enters the battlefield tapped. When Smoldering Spires enters the battlefield, target creature can't block this turn. {T}: Add {R}. | |
Lovisa Coldeyes | 3RR | Legendary Creature — Human | Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste. 3/3 |
Burning Inquiry | R | Sorcery | Each player draws three cards, then discards three cards at random. |
Kor Blademaster | 1W | Creature — Kor Warrior | Double strike Equipped Warriors you control have double strike. 1/1 |
Gollum, Scheming Guide | 1B | Legendary Creature — Halfling Horror | Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn. 2/1 |
Fog on the Barrow-Downs | 2W | Enchantment — Aura | Enchant creature Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.) |
Mardu Strike Leader | 2B | Creature — Human Warrior | Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 3/2 |