M:tG card similarity search
4R · Creature — Alien Soldier
Trample, haste Battalion — Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.) 5/5
Name | Mana | Type | Text |
---|---|---|---|
Mogg Conscripts | R | Creature — Goblin | Mogg Conscripts can't attack unless you've cast a creature spell this turn. 2/2 |
Ray of Command | 3U | Instant | Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. |
Manifold Key | 1 | Artifact | {1}, {T}: Untap another target artifact. {3}, {T}: Target creature can't be blocked this turn. |
Arboria | 2GG | World Enchantment | Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. |
Alms Beast | 2WB | Creature — Beast | Creatures blocking or blocked by Alms Beast have lifelink. 6/6 |
Jon Irenicus, Shattered One | 2UB | Legendary Creature — Elf Wizard | At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card. 3/3 |
Drover Grizzly | 2G | Creature — Bear Mount | Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/2 |
Blindblast | 2R | Instant | Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card. |
Pyrophobia | 1R | Sorcery | Pyrophobia deals 3 damage to target creature. Cowards can't block this turn. |
Make an Example | 3B | Sorcery | Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.) |