Card Codex

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17 May 2024: Card library updated.

Sootfeather Flock

4B · Creature — Bird

Flying Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/2

Similar cards

Color identity:
NameManaTypeText
Adult Gold Dragon 3RWCreature — Dragon Flying, lifelink, haste 4/3
Frost Raptor 2USnow Creature — Bird Flying {S}{S}: Frost Raptor gains shroud until end of turn. ({S} can be paid with one mana from a snow source. A creature with shroud can't be the target of spells or abilities.) 2/2
Levitation 2UUEnchantment Creatures you control have flying.
Dunland Crebain 2BCreature — Bird Horror Flying When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 1/1
Mist Dancer 4UCreature — Merfolk Wizard Flying Other Merfolk you control get +1/+0 and have flying. Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/3
Deluge 2UInstant Tap all creatures without flying.
Whirlwind 2GGSorcery Destroy all creatures with flying.
Twining Twins 2UUCreature — Faerie Wizard Flying, vigilance, ward {1} 4/4
Battleflight Eagle 4WCreature — Bird Flying When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. 2/2
Wind Strider 4UCreature — Merfolk Wizard Flash Flying 3/3
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