M:tG card similarity search
1U · Creature — Merfolk Wizard
{1}{U}, {T}: Draw a card, then discard a card. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Balloon Peddler | 2U | Creature — Human Spellshaper | {U}, {T}, Discard a card: Target creature gains flying until end of turn. 2/2 |
Implement of Examination | 3 | Artifact | {U}, Sacrifice Implement of Examination: Draw a card. When Implement of Examination is put into a graveyard from the battlefield, draw a card. |
Sanctum of Calm Waters | 3U | Legendary Enchantment — Shrine | At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card. |
Curse of Chaos | 2R | Enchantment — Aura Curse | Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card. |
Memory Worm | 1R | Creature — Alien Worm | Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm. 1/1 |
Amok | 1R | Enchantment | {1}, Discard a card at random: Put a +1/+1 counter on target creature. |
Jeskai Ascendancy | URW | Enchantment | Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card. |
Idle Thoughts | 3U | Enchantment | {2}: Draw a card if you have no cards in hand. |
Thought Reflection | 4UUU | Enchantment | If you would draw a card, draw two cards instead. |
Unnerve | 3B | Sorcery | Each opponent discards two cards. |