M:tG card similarity search
4UU · Legendary Creature — Spirit
Flying Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand. {4}, Return a land you control to its owner's hand: Draw a card. */*
Name | Mana | Type | Text |
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Minas Tirith Garrison | 3U | Creature — Human Soldier | Minas Tirith Garrison's power is equal to the number of cards in your hand. Whenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way. */5 |
Vile Aggregate | 2R | Creature — Eldrazi Drone | Devoid (This card has no color.) Vile Aggregate's power is equal to the number of colorless creatures you control. Trample Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) */5 |
Sea Drake | 2U | Creature — Drake | Flying When Sea Drake enters the battlefield, return two target lands you control to their owner's hand. 4/3 |
Temporal Machinations | 2U | Sorcery | Return target creature to its owner's hand. If you control an artifact, draw a card. |
Coastal Drake | 2U | Creature — Drake | Flying {1}{U}, {T}: Return target Kavu to its owner's hand. 2/1 |
Wayfaring Temple | 1GW | Creature — Elemental | Wayfaring Temple's power and toughness are each equal to the number of creatures you control. Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.) */* |
Oboro Breezecaller | 1U | Creature — Moonfolk Wizard | Flying {2}, Return a land you control to its owner's hand: Untap target land. 1/1 |
Silverwing Squadron | 5W | Creature — Human Knight | Flying, vigilance Silverwing Squadron's power and toughness are each equal to the number of creatures you control. Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have. */* |
Kolaghan Forerunners | 2R | Creature — Human Berserker | Trample Kolaghan Forerunners's power is equal to the number of creatures you control. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) */3 |
Geist-Honored Monk | 3WW | Creature — Human Monk | Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying. */* |