M:tG card similarity search
2UU · Creature — Moonfolk Wizard
Flying {3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Spellpyre Phoenix | 3RR | Creature — Phoenix | Flying When Spellpyre Phoenix enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand. 4/2 |
Vodalian Knights | 1UU | Creature — Merfolk Knight | First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. 2/2 |
Thunderbreak Regent | 2RR | Creature — Dragon | Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player. 4/4 |
Skyrider Patrol | 2GU | Creature — Elf Scout | Flying At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. 2/3 |
Optimus Prime, Hero | 3URW | Legendary Artifact Creature — Robot | More Than Meets the Eye {2}{U}{R}{W} (You may cast this card converted for {2}{U}{R}{W}.) At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) When Optimus Prime dies, return it to the battlefield converted under its owner's control. 4/8 |
Power Conduit | 2 | Artifact | {T}, Remove a counter from a permanent you control: Choose one — • Put a charge counter on target artifact. • Put a +1/+1 counter on target creature. |
Thoughts of Ruin | 2RR | Sorcery | Each player sacrifices a land for each card in your hand. |
Whimwader | 4U | Creature — Elemental | Whimwader can't attack unless defending player controls a blue permanent. 6/4 |
Civic Guildmage | W | Creature — Human Wizard | {G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1 |
Sunscape Apprentice | W | Creature — Human Wizard | {G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1 |