Card Codex

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17 May 2024: Card library updated.

Soratami Seer

4U · Creature — Moonfolk Wizard

Flying {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards. 2/3

Similar cards

Color identity:
NameManaTypeText
Shackles 2WEnchantment — Aura Enchant creature Enchanted creature doesn't untap during its controller's untap step. {W}: Return Shackles to its owner's hand.
Oracle of Dust 4UCreature — Eldrazi Processor Devoid (This card has no color.) {2}, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card. 3/5
Phantom Wings 1UEnchantment — Aura Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.
Sandstone Oracle 7Artifact Creature — Sphinx Flying When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. 4/4
Ostracize BSorcery Target opponent reveals their hand. You choose a creature card from it. That player discards that card.
Spirit Loop 1WEnchantment — Aura Enchant creature you control Whenever enchanted creature deals damage, you gain that much life. When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.
Fall of the Thran 5WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy all lands. II, III — Each player returns two land cards from their graveyard to the battlefield.
Artful Looter 2UCreature — Human Wizard {T}: Draw a card, then discard a card. Whenever a permanent that shares an artist with another permanent you control enters the battlefield, untap Artful Looter. 1/2
Gallia of the Endless Dance RGLegendary Creature — Satyr Haste Other Satyrs you control get +1/+1 and have haste. Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards. 2/2
Vanish into Memory 2WUInstant Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
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