M:tG card similarity search
W · Creature — Human Cleric
Whenever another creature enters the battlefield, you may gain 1 life. 1/1
Name | Mana | Type | Text |
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Securitron Squadron | 1W | Artifact Creature — Robot | Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Vigilance Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it. 2/2 |
Quiet Disrepair | 1G | Enchantment — Aura | Enchant artifact or enchantment At the beginning of your upkeep, choose one — • Destroy enchanted permanent. • You gain 2 life. |
Cathedral Acolyte | 1G | Creature — Human Cleric | Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {T}: Put a +1/+1 counter on target creature that entered the battlefield this turn. 1/2 |
Necroskitter | 1BB | Creature — Elemental | Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control. 1/4 |
Benthic Djinn | 2UB | Creature — Djinn | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of your upkeep, you lose 2 life. 5/3 |
Mirkwood Elk | 5G | Creature — Elk | Trample Whenever Mirkwood Elk enters the battlefield or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power. 6/6 |
The Wandering Emperor | 2WW | Legendary Planeswalker | Flash As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant. [+1]: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn. [−1]: Create a 2/2 white Samurai creature token with vigilance. [−2]: Exile target tapped creature. You gain 2 life. Loyalty 3 |
Firemane Commando | 3W | Creature — Angel Soldier | Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you. 4/3 |
Sower of Temptation | 2UU | Creature — Faerie Wizard | Flying When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield. 2/2 |
Malakir Rebirth | B | Instant | Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control." |