Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Soul's Attendant

W · Creature — Human Cleric

Whenever another creature enters the battlefield, you may gain 1 life. 1/1

Similar cards

Color identity:
NameManaTypeText
Vampire Envoy 2BCreature — Vampire Cleric Ally Flying Whenever Vampire Envoy becomes tapped, you gain 1 life. 1/4
Emiel the Blessed 2WWLegendary Creature — Unicorn {3}: Exile another target creature you control, then return it to the battlefield under its owner's control. Whenever another creature enters the battlefield under your control, you may pay {G/W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ({G/W} can be paid with either {G} or {W}.) 4/4
A-Cauldron Familiar BCreature — Cat A-Cauldron Familiar can't block. When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. 1/1
Kapsho Kitefins 4UUCreature — Fish Flying Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls. 3/3
Contemplation 1WWEnchantment Whenever you cast a spell, you gain 1 life.
High Market Land {T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.
Triumphant Getaway 1UBREnchantment Flash When Triumphant Getaway enters the battlefield, heist target opponent's library twice. Whenever you cast a spell you don't own, each opponent loses 2 life and you gain 2 life.
Alley Assailant 2BCreature — Vampire Rogue Alley Assailant enters the battlefield tapped. Disguise {4}{B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life. 3/3
Corpse Blockade 2BCreature — Zombie Defender Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn. 1/4
Soul Scourge 4BCreature — Nightmare Horror Flying When Soul Scourge enters the battlefield, target player loses 3 life. When Soul Scourge leaves the battlefield, that player gains 3 life. 3/2
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