Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Soul's Majesty

4G · Sorcery

Draw cards equal to the power of target creature you control.

Similar cards

Color identity:
NameManaTypeText
Chains of Mephistopheles 1BEnchantment If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.
Gustrider Exuberant 2WCreature — Human Wizard Flying Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn. 1/2
Heartwarming Redemption 2RWInstant Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.
Windreader Sphinx 5UUCreature — Sphinx Flying Whenever a creature with flying attacks, you may draw a card. 3/7
Determined GUInstant Other spells you control can't be countered this turn. Draw a card.
Vengeful Rebirth 4RGSorcery Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target. Exile Vengeful Rebirth.
Garna, Bloodfist of Keld 1BRRLegendary Creature — Human Berserker Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent. 4/3
Living Conundrum 4UCreature — Elemental Hexproof If you would draw a card while your library has no cards in it, skip that draw instead. As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance. 2/5
Necrogoyf 3BBCreature — Lhurgoyf Necrogoyf's power is equal to the number of creature cards in all graveyards. At the beginning of each player's upkeep, that player discards a card. Madness {1}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) */4
Tazeem Plane — Zendikar Creatures can't block. Whenever chaos ensues, draw a card for each land you control.
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