M:tG card similarity search
2B · Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Aboroth | 4GG | Creature — Elemental | Cumulative upkeep—Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 9/9 |
Ketria | Plane — Ikoria | When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control. Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. | |
Unspeakable Symbol | 1BB | Enchantment | Pay 3 life: Put a +1/+1 counter on target creature. |
Atraxa's Fall | 1G | Sorcery | Destroy target artifact, battle, enchantment, or creature with flying. |
Zzzyxas's Abyss | 1BB | Enchantment | At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents. |
Myr Prototype | 5 | Artifact Creature — Myr | At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype. Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it. 2/2 |
Epic Proportions | 4GG | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +5/+5 and has trample. |
Tiger Claws | 2G | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+1 and has trample. |
Genesis of the Daleks | 4BB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks. IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures. |
Pain's Reward | 2B | Sorcery | Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards. |