Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Soul Charmer

2W · Creature — Human Rebel

Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}. 2/2

Similar cards

Color identity:
NameManaTypeText
The First Eruption 2REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The First Eruption deals 1 damage to each creature without flying. II — Add {R}{R}. III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.
Sticky Fingers REnchantment — Aura Enchant creature Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") When enchanted creature dies, draw a card.
Laccolith Grunt 2RCreature — Beast Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn. 2/2
Laccolith Titan 5RRCreature — Beast Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn. 6/6
Laccolith Whelp RCreature — Beast Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn. 1/1
Midnight Reaper 2BCreature — Zombie Knight Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. 3/2
Undercity's Embrace 2BInstant Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.
Oath of Lim-Dûl 3BEnchantment Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.) {B}{B}: Draw a card.
Desert Land — Desert {T}: Add {C}. {T}: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step.
Suffer the Past XBInstant Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
Page 196