M:tG card similarity search
3B · Enchantment
Flash When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Glissa's Scorn | 1G | Instant | Destroy target artifact. Its controller loses 1 life. |
Liesa, Shroud of Dusk | 2WWB | Legendary Creature — Angel | Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times. Flying, lifelink Whenever a player casts a spell, they lose 2 life. 5/5 |
Highland Game | 1G | Creature — Elk | When Highland Game dies, you gain 2 life. 2/1 |
Downsize | U | Instant | Target creature you don't control gets -4/-0 until end of turn. Overload {2}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Patron of the Kitsune | 4WW | Legendary Creature — Spirit | Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) Whenever a creature attacks, you may gain 1 life. 5/6 |
Grave Robbers | 1BB | Creature — Human Rogue | {B}, {T}: Exile target artifact card from a graveyard. You gain 2 life. 1/1 |
Mindcrank | 2 | Artifact | Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.) |
Kaervek, the Spiteful | 2BB | Legendary Creature — Human Warlock | Other creatures get -1/-1. 3/2 |
Amalia Benavides Aguirre | WB | Legendary Creature — Vampire Scout | Ward—Pay 3 life. Whenever you gain life, Amalia Benavides Aguirre explores. Then destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2 |
Wilderness Hypnotist | 2UU | Creature — Merfolk Wizard | {T}: Target red or green creature gets -2/-0 until end of turn. 1/3 |