Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Soul Net

1 · Artifact

Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Cyclopean Mummy 1BCreature — Zombie When Cyclopean Mummy dies, exile it. 2/1
The Trickster-God's Heist 2UBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may exchange control of two target creatures. II — You may exchange control of two target nonbasic, noncreature permanents that share a card type. III — Target player loses 3 life and you gain 3 life.
Spoils of Evil 2BInstant For each artifact or creature card in target opponent's graveyard, add {C} and you gain 1 life.
Samite Herbalist 1WCreature — Human Cleric Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/1
Souldrinker 3BCreature — Spirit Pay 3 life: Put a +1/+1 counter on Souldrinker. 2/2
Brutal Hordechief 3BCreature — Orc Warrior Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block. 3/3
Aura Thief 3UCreature — Illusion Flying When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.) 2/2
Mirrormere Guardian 2GCreature — Dwarf Soldier When Mirrormere Guardian dies, the Ring tempts you. 4/2
Pendulum of Patterns 2Artifact When Pendulum of Patterns enters the battlefield, you gain 3 life. {5}, {T}, Sacrifice Pendulum of Patterns: Draw a card.
Dash Hopes BBInstant When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell.
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