M:tG card similarity search
2UB · Enchantment — Aura
Enchant creature You control enchanted creature. Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.
Name | Mana | Type | Text |
---|---|---|---|
Touch of Brilliance | 3U | Sorcery | Draw two cards. |
Weave Fate | 3U | Instant | Draw two cards. |
Mind | 4UU | Instant | Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards. |
Tezzeret's Gambit | 3U/P | Sorcery | ({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Chemister's Insight | 3U | Instant | Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Meeting of Minds | 3U | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw two cards. |
Flow of Knowledge | 4U | Instant | Draw a card for each Island you control, then discard two cards. |
Wild Goose Chase | GU | Instant — Adventure | Draw two cards, then discard two cards. Create a Food token. |
Vision Skeins | 1U | Instant | Each player draws two cards. |
Falkenrath Pit Fighter | R | Creature — Vampire Warrior | {1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn. 2/1 |