M:tG card similarity search
3UU · Creature — Spirit
Flying When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Shocker | 1R | Creature — Insect | Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. 1/1 |
Commanding Presence | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token." |
Structural Collapse | 5R | Sorcery | Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player. |
Sauté | 1RR | Instant | Sauté deals 3½ damage to any target. |
Sword of Forge and Frontier | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2} |
Spellshock | 2R | Enchantment | Whenever a player casts a spell, Spellshock deals 2 damage to that player. |
Task Mage Assembly | 2R | Enchantment | When there are no creatures on the battlefield, sacrifice Task Mage Assembly. {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery. |
Felix Five-Boots | 2BGU | Legendary Creature — Ooze Rogue | Menace, ward {2} If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 5/4 |
Borrowing the East Wind | XGG | Sorcery | Borrowing the East Wind deals X damage to each creature with horsemanship and each player. |
Farsight Mask | 5 | Artifact | Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card. |