Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Soul Seizer

3UU · Creature — Spirit

Flying When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls. 1/3

Similar cards

Color identity:
NameManaTypeText
Keeper of Fables 3GGCreature — Cat Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. 4/5
Cabal Slaver 2BCreature — Human Cleric Whenever a Goblin deals combat damage to a player, that player discards a card. 2/1
Fynn, the Fangbearer 1GLegendary Creature — Human Warrior Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) 1/3
Cyclonus, the Saboteur 2UBLegendary Artifact Creature — Robot More Than Meets the Eye {5}{U}{B} (You may cast this card converted for {5}{U}{B}.) Flying Whenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) 2/5
Ancient Silver Dragon 6UUCreature — Elder Dragon Flying Whenever Ancient Silver Dragon deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game. 8/8
Merfolk Windrobber UCreature — Merfolk Rogue Flying Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.) Sacrifice Merfolk Windrobber: Draw a card. Activate only if an opponent has eight or more cards in their graveyard. 1/1
Charging Tuskodon 3RRCreature — Dinosaur Trample If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead. 4/4
Wanderwine Prophets 4UUCreature — Merfolk Wizard Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. 4/4
Academy Raider 2RCreature — Human Warrior Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card. 1/1
Spawning Kraken 5UCreature — Kraken Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token. 6/6
Page 21