Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Soul Snuffers

2BB · Creature — Elemental Shaman

When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. 3/3

Similar cards

Color identity:
NameManaTypeText
Sanctuary Warden 4WWCreature — Angel Soldier Flying Sanctuary Warden enters the battlefield with two shield counters on it. Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. 5/5
Spike Drone GCreature — Spike Drone Spike Drone enters the battlefield with a +1/+1 counter on it. {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature. 0/0
Spined Fluke 2BCreature — Worm Horror When Spined Fluke enters the battlefield, sacrifice a creature. {B}: Regenerate Spined Fluke. 5/1
Aarakocra Sneak 3UCreature — Bird Rogue Flying When Aarakocra Sneak enters the battlefield, you take the initiative. 1/4
Treebeard, Gracious Host 2GWLegendary Creature — Treefolk Trample, ward {2} When Treebeard, Gracious Host enters the battlefield, create two Food tokens. Whenever you gain life, put that many +1/+1 counters on target Halfling or Treefolk. 0/5
Kjeldoran Dead BCreature — Skeleton When Kjeldoran Dead enters the battlefield, sacrifice a creature. {B}: Regenerate Kjeldoran Dead. 3/1
Bristling Hydra 2GGCreature — Hydra When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. 4/3
Swaggering Corsair 2RCreature — Human Pirate Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn. 2/2
Bioessence Hydra 3GUCreature — Hydra Mutant Trample Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra. 4/4
Sheriff of Safe Passage 2WCreature — Human Knight Sheriff of Safe Passage enters the battlefield with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control. Plot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 0/0
Page 42