Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Soul Swallower

2GG · Creature — Wurm

Trample Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower. 3/3

Similar cards

Color identity:
NameManaTypeText
Jace, the Perfected Mind 2UU/PLegendary Planeswalker — Jace Compleated ({U/P} can be paid with {U} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) [+1]: Until your next turn, up to one target creature gets -3/-0. [−2]: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card. [−X]: Target player mills three times X cards. Loyalty 5
Imagecrafter UCreature — Human Wizard {T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. 1/1
River Heralds' Boon 1GInstant Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
Soul of Innistrad 4BBCreature — Avatar Deathtouch {3}{B}{B}: Return up to three target creature cards from your graveyard to your hand. {3}{B}{B}, Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand. 6/6
Slip Out the Back UInstant Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Novijen Sages 4UUCreature — Human Advisor Mutant Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}, Remove two +1/+1 counters from among creatures you control: Draw a card. 0/0
Moonscarred Werewolf Creature — Werewolf Vigilance {T}: Add {G}{G}. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf. 2/2
Aurification 2WWEnchantment Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When Aurification leaves the battlefield, remove all gold counters from all creatures.
Reinforcements WInstant Put up to three target creature cards from your graveyard on top of your library.
Orcish Mine 1RREnchantment — Aura Enchant land Orcish Mine enters the battlefield with three ore counters on it. At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.
Page 105