Card Codex

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17 May 2024: Card library updated.

Soul of the Rapids

3UU · Creature — Elemental

Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/2

Similar cards

Color identity:
NameManaTypeText
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Ifh-Bíff Efreet 2GGCreature — Efreet Flying {G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability. 3/3
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Voyager Drake 3UCreature — Drake Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) Flying When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. 3/3
Leaping Master 1RCreature — Human Monk {2}{W}: Leaping Master gains flying until end of turn. 2/1
Souvenir Snatcher 4UCreature — Bird Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, gain control of target noncreature artifact. 4/4
Rainbow Dash 1RWLegendary Creature — Pegasus Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom — {T}: If you're at least 100% cool, add {W}{U}{B}{R}{G}, draw a card, and reset your coolness. 2/2
Urborg Drake 1UBCreature — Drake Flying Urborg Drake attacks each combat if able. 2/3
Dross Hopper 1BCreature — Phyrexian Insect Horror Sacrifice a creature: Dross Hopper gains flying until end of turn. 2/1
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