M:tG card similarity search
1W · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has vigilance. When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Name | Mana | Type | Text |
---|---|---|---|
Affa Guard Hound | 2W | Creature — Dog | Flash (You may cast this spell any time you could cast an instant.) When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn. 2/2 |
Crenellated Wall | 4 | Artifact Creature — Wall | Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn. 0/4 |
Ashiok's Reaper | 3B | Creature — Nightmare | Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. 3/3 |
Earnest Fellowship | 1W | Enchantment | Each creature has protection from its colors. |
Enormous Energy Blade | 2B | Artifact — Equipment | Equipped creature gets +4/+0. Whenever Enormous Energy Blade becomes attached to a creature, tap that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Always Watching | 1WW | Enchantment | Nontoken creatures you control get +1/+1 and have vigilance. |
Howling Galefang | 2GG | Creature — Beast | Vigilance Howling Galefang has haste as long as you own a card in exile that has an Adventure. 4/4 |
Enchantress's Presence | 2G | Enchantment | Whenever you cast an enchantment spell, draw a card. |
Adarkar Valkyrie | 4WW | Snow Creature — Angel | Flying, vigilance {T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control. 4/5 |
Elemental Augury | UBR | Enchantment | {3}: Look at the top three cards of target player's library, then put them back in any order. |