Card Codex

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17 May 2024: Card library updated.

Soul-Strike Technique

1W · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 and has vigilance. When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Similar cards

Color identity:
NameManaTypeText
Make Your Move 2WInstant Destroy target artifact, enchantment, or creature with power 4 or greater.
Primordial Gnawer 4BCreature — Insect Horror When Primordial Gnawer dies, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 5/2
Leaf-Crowned Elder 2GGCreature — Treefolk Shaman Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost. 3/5
Trained Blessed Mind Stickers {TK}{TK} — {T}: Exile target card from a graveyard. {TK}{TK}{TK} — Threshold — As long as seven or more cards are in your graveyard, this creature gets +4/+0 and has trample. {TK}{TK} — 4/2 {TK}{TK}{TK}{TK}{TK} — 6/9
Darksteel Garrison 2Artifact — Fortification Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
Virtue of Courage 3RREnchantment Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.
Darksteel Sentinel 6Artifact Creature — Golem Flash (You may cast this spell any time you could cast an instant.) Vigilance Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) 3/3
Ward of Lights WWEnchantment — Aura You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature As Ward of Lights enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.
Hedron Matrix 4Artifact — Equipment Equipped creature gets +X/+X, where X is its mana value. Equip {4}
Professional Face-Breaker 2RCreature — Human Warrior Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn. 2/3
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