M:tG card similarity search
1W · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has vigilance. When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Name | Mana | Type | Text |
---|---|---|---|
Earth Surge | 3G | Enchantment | Each land gets +2/+2 as long as it's a creature. |
Statue | 2BG | Instant | Destroy target artifact, creature, or enchantment. |
Baneful Omen | 4BBB | Enchantment | At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value. |
Natural Selection | G | Instant | Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. |
Sudden Spinnerets | G | Instant | Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it. |
A-Dwarfhold Champion | 1W | Creature — Dwarf Warrior | Ward {1} As long as Dwarfhold Champion is equipped, it gets +0/+2. 3/1 |
Blight | BB | Enchantment — Aura | Enchant land When enchanted land becomes tapped, destroy it. |
Uncontrolled Infestation | 1R | Enchantment — Aura | Enchant nonbasic land When enchanted land becomes tapped, destroy it. |
Diviner's Lockbox | 4 | Artifact | {1}, {T}: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate only as a sorcery. |
Nantuko Calmer | 2GG | Creature — Insect Druid | {G}, {T}, Sacrifice Nantuko Calmer: Destroy target enchantment. Threshold — Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard. 2/3 |