Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Soulbound Guardians

4W · Creature — Kor Spirit

Defender, flying 4/5

Similar cards

Color identity:
NameManaTypeText
Phantom Flock 3WWCreature — Bird Soldier Spirit Flying Phantom Flock enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. 0/0
Gaea's Skyfolk GUCreature — Elf Merfolk Flying 2/2
Archon of Sun's Grace 2WWCreature — Archon Flying, lifelink Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. 3/4
Groundling Pouncer 1G/UCreature — Faerie {G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying. 2/1
Abian, Luvion Usurper 5RGLegendary Planeswalker — Abian As Abian, Luvion Usurper enters the battlefield, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.) [+3]: Discard your hand, then draw cards equal to the greatest power among creatures you control. [+1]: Create a 3/2 red and green Spirit creature token. [−X]: You deal X damage to any target. Loyalty 5
Haunted Angel 2WCreature — Angel Flying When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying. 3/3
Aerial Guide 2UCreature — Drake Flying Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn. 2/2
Hellkite Whelp 4RCreature — Dragon Flying Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls. 3/3
Windbrisk Raptor 5WWCreature — Bird Flying Attacking creatures you control have lifelink. 5/7
The Zephyr Maze Plane — Kyneth Creatures with flying get +2/+0. Creatures without flying get -2/-0. Whenever chaos ensues, target creature gains flying until end of turn.
Page 111