M:tG card similarity search
4BB · Creature — Demon
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance. 4/4
Name | Mana | Type | Text |
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Insectile Aberration | Creature — Human Insect | Flying 3/2 | |
Bloodbraid Elf | 2RG | Creature — Elf Berserker | Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/2 |
Embraal Bruiser | 1B | Creature — Human Warrior | Embraal Bruiser enters the battlefield tapped. Embraal Bruiser has menace as long as you control an artifact. 3/1 |
Cursed Minotaur | 2B | Creature — Zombie Minotaur | Menace (This creature can't be blocked except by two or more creatures.) 3/2 |
Deranged Whelp | 1R | Creature — Wolf | Menace (This creature can't be blocked except by two or more creatures.) 2/1 |
Nettling Host | 2W | Creature — Phyrexian Horror | Toxic 2 Corrupted — Exile Nettling Host from your graveyard: Conjure a card named Nettlecyst into your hand. Activate only if an opponent has three or more poison counters. 3/3 |
Retriever Phoenix | 3R | Creature — Phoenix | Flying, haste When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield. 2/2 |
Henge Guardian | 5 | Artifact Creature — Dragon Wurm | {2}: Henge Guardian gains trample until end of turn. 3/4 |
Rageblood Shaman | 1RR | Creature — Minotaur Shaman | Trample Other Minotaur creatures you control get +1/+1 and have trample. 2/3 |
Goblin War Paint | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has haste. |