Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Soulflayer

4BB · Creature — Demon

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance. 4/4

Similar cards

Color identity:
NameManaTypeText
Razor Golem 6Artifact Creature — Golem Affinity for Plains (This spell costs {1} less to cast for each Plains you control.) Vigilance 3/4
Messenger's Speed REnchantment — Aura Enchant creature Enchanted creature has trample and haste.
Annoyed Altisaur 5GGCreature — Dinosaur Reach, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 6/5
Blood Mist 3REnchantment At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Restless Spire Land Restless Spire enters the battlefield tapped. {T}: Add {U} or {R}. {U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. Whenever Restless Spire attacks, scry 1.
Tabaxi Toucaneers 4WCreature — Cat Ranger Flying Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 3/2
Hero's Heirloom 2Artifact — Equipment Equipped creature gets +2/+1. As long as equipped creature is legendary, it has trample and haste. Equip {2}
Surestrike Trident 2Artifact — Equipment Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker." Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Daggersail Aeronaut 3RCreature — Goblin As long as it's your turn, Daggersail Aeronaut has flying. 3/2
Plague Stinger 1BCreature — Phyrexian Insect Horror Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 1/1
Page 88