Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Soulknife Spy

2U · Creature — Elf Rogue

Whenever Soulknife Spy deals combat damage to a player, draw a card. 3/2

Similar cards

Color identity:
NameManaTypeText
Secrets of the Golden City 1UUSorcery Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards. If you have the city's blessing, draw three cards instead.
Indentured Djinn 1UUCreature — Djinn Flying When Indentured Djinn enters the battlefield, each other player may draw up to three cards. 4/4
Respite 1GInstant Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
Spire Barrage 4RSorcery Spire Barrage deals damage to any target equal to the number of Mountains you control.
Cunning Sparkmage 2RCreature — Human Shaman Haste {T}: Cunning Sparkmage deals 1 damage to any target. 0/1
Vulshok Sorcerer 1RRCreature — Human Shaman Haste {T}: Vulshok Sorcerer deals 1 damage to any target. 1/1
Symmetry Matrix 4Artifact Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay {1}. If you do, draw a card.
Blur of Blades 1RInstant Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
Stensia Bloodhall Land {T}: Add {C}. {3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player or planeswalker.
Insist GSorcery The next creature spell you cast this turn can't be countered. Draw a card.
Page 333