M:tG card similarity search
1B · Instant — Arcane
Return target creature card from your graveyard to your hand. Splice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Name | Mana | Type | Text |
---|---|---|---|
Scapegoat | W | Instant | As an additional cost to cast this spell, sacrifice a creature. Return any number of target creatures you control to their owner's hand. |
Pulse of the Fields | 1WW | Instant | You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand. |
Gideon's Phalanx | 5WW | Instant | Create four 2/2 white Knight creature tokens with vigilance. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn. |
Nether Traitor | BB | Creature — Spirit | Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return Nether Traitor from your graveyard to the battlefield. 1/1 |
Redemptor Dreadnought | 5 | Artifact Creature — Astartes Dreadnought | Fallen Warrior — As an additional cost to cast this spell, you may exile a creature card from your graveyard. Trample Plasma Incinerator — Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card. 4/4 |
Mirozel | 3U | Creature — Illusion | Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand. 2/3 |
Calculated Dismissal | 2U | Instant | Counter target spell unless its controller pays {3}. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Psychic Pickpocket | 4U | Creature — Cephalid Rogue | When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) 3/2 |
Kessig Dire Swine | 4GG | Creature — Boar Horror | Delirium — Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard. 6/6 |
Toxic Stench | 1B | Instant | Target nonblack creature gets -1/-1 until end of turn. Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated. |