M:tG card similarity search
1 · Artifact — Equipment
Equipped creature has trample. Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage. Equip {2}
Name | Mana | Type | Text |
---|---|---|---|
Lightmine Field | 2WW | Enchantment | Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures. |
Crash of Rhinos | 6GG | Creature — Rhino | Trample 8/4 |
Ebony Rhino | 7 | Artifact Creature — Rhino | Trample 4/5 |
Stampeding Rhino | 4G | Creature — Rhino | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/4 |
Charging Badger | G | Creature — Badger | Trample 1/1 |
Calix, Guided by Fate | 1GW | Legendary Enchantment Creature — Human Druid | Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn. 2/2 |
Intet, the Dreamer | 3GUR | Legendary Creature — Dragon | Flying Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield. 6/6 |
Goblin Psychopath | 3R | Creature — Goblin Mutant | Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead. 5/5 |
Arm with Aether | 2U | Sorcery | Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand." |
Plated Crusher | 4GGG | Creature — Beast | Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.) 7/6 |