M:tG card similarity search
2WW · Creature — Human Knight
{W}{W}, {T}: Destroy target red permanent. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Molder | XG | Instant | Destroy target artifact or enchantment with mana value X. It can't be regenerated. You gain X life. |
Invasion of Fiora | 4BB | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Fiora enters the battlefield, choose one or both — • Destroy all legendary creatures. • Destroy all nonlegendary creatures. |
Éowyn, Shieldmaiden | 2URW | Legendary Creature — Human Knight | First strike At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card. 5/4 |
Empress Galina | 3UU | Legendary Creature — Merfolk Noble | {U}{U}, {T}: Gain control of target legendary permanent. (This effect lasts indefinitely.) 1/3 |
Chilling Chronicle | Artifact | {1}, {T}: Tap target nonland permanent. Transform Chilling Chronicle. | |
Polis Crusher | 2RG | Creature — Cyclops | Trample, protection from enchantments {4}{R}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls. 4/4 |
Riptide Biologist | 1U | Creature — Human Wizard | Protection from Beasts Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/2 |
Brand | R | Instant | Gain control of all permanents you own. (This effect lasts indefinitely.) Cycling {2} ({2}, Discard this card: Draw a card.) |
Heartseeker | 4 | Artifact — Equipment | Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |
Seed Spark | 3W | Instant | Destroy target artifact or enchantment. If {G} was spent to cast this spell, create two 1/1 green Saproling creature tokens. |