Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Souvenir Snatcher

4U · Creature — Bird

Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, gain control of target noncreature artifact. 4/4

Similar cards

Color identity:
NameManaTypeText
Vraska, the Silencer 1BGLegendary Creature — Gorgon Assassin Deathtouch Whenever a nontoken creature an opponent controls dies, you may pay {1}. If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other card types. 3/3
Bumbling Pangolin 3RHost Creature — Pangolin Beast When this creature enters the battlefield, you may destroy target artifact. 2/2
Chandra's Spitfire 2RCreature — Elemental Flying Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn. 1/3
Zagras, Thief of Heartbeats 4BRLegendary Creature — Vampire Rogue This spell costs {1} less to cast for each creature in your party. Flying, deathtouch, haste Other creatures you control have deathtouch. Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker. 4/4
Moniker Mage 2UCreature — Human Wizard {U}, Say your middle name: Moniker Mage gains shroud until end of turn. {U}, Say an opponent's middle name: Moniker Mage gains flying until end of turn. 2/2
Mizzium Tank 1RRArtifact — Vehicle Trample Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/2
Delver's Torch 1WArtifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Scrollshift 2WInstant Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control. Draw a card.
Timmerian Fiends 1BBCreature — Horror Remove Timmerian Fiends from your deck before playing if you're not playing for ante. {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent. 1/1
Archetype of Finality 4BBEnchantment Creature — Gorgon Creatures you control have deathtouch. Creatures your opponents control lose deathtouch and can't have or gain deathtouch. 2/3
Page 177