Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sower of Temptation

2UU · Creature — Faerie Wizard

Flying When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield. 2/2

Similar cards

Color identity:
NameManaTypeText
Kogla, the Titan Ape 3GGGLegendary Creature — Ape When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn. 7/6
Burglar Rat 1BCreature — Rat When Burglar Rat enters the battlefield, each opponent discards a card. 1/1
Bloodhusk Ritualist 2BCreature — Vampire Shaman Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.) When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked. 2/2
Carven Caryatid 1GGCreature — Spirit Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card. 2/5
Supply Runners 4WCreature — Dog When Supply Runners enters the battlefield, put a +1/+1 counter on each other creature you control. 2/2
Merfolk Traders 1UCreature — Merfolk When Merfolk Traders enters the battlefield, draw a card, then discard a card. 1/2
Vodalian Merchant 1UCreature — Merfolk When Vodalian Merchant enters the battlefield, draw a card, then discard a card. 1/2
Hinterland Chef 2GCreature — Human Scout When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life." 3/4
Celestial Enforcer 2WCreature — Human Cleric {1}{W}, {T}: Tap target creature. Activate only if you control a creature with flying. 2/3
Brinebarrow Intruder UCreature — Human Rogue Flash When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. 1/2
Page 261