Card Codex

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17 May 2024: Card library updated.

Sowing Salt

2RR · Sorcery

Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles.

Similar cards

Color identity:
NameManaTypeText
Act on Impulse 2RSorcery Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
Sasaya, Orochi Ascendant 1GGLegendary Creature — Snake Monk Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant. 2/3
Gild 3BSorcery Exile target creature. Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
Stranglehold 3REnchantment Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead.
Kianne, Dean of Substance 2GLegendary Creature — Elf Druid {T}: Exile the top card of your library. If it's a land card, put it into your hand. Otherwise, put a study counter on it. {4}{G}: Create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on it for each different mana value among nonland cards you own in exile with study counters on them. 2/2
Summoner's Egg 4Artifact Creature — Egg Imprint — When Summoner's Egg enters the battlefield, you may exile a card from your hand face down. When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. 0/4
Kodama of the West Tree 2GLegendary Creature — Spirit Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 3/3
Expensive Taste 2BInstant — Adventure Exile the top two cards of target opponent's library face down. You may look at and play those cards for as long as they remain exiled.
Ensnared by the Mara 2RRSorcery Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.
Not on My Watch 1WInstant Exile target attacking creature.
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