Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sowing Salt

2RR · Sorcery

Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles.

Similar cards

Color identity:
NameManaTypeText
Enter the Infinite 8UUUUSorcery Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
Luminate Primordial 5WWCreature — Avatar Vigilance When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power. 4/7
Liara of the Flaming Fist RWLegendary Creature — Human Soldier At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard. {1}{R}{W}: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once. 2/2
Palace Jailer 2WWCreature — Human Soldier When Palace Jailer enters the battlefield, you become the monarch. When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. 2/2
Enchantment Alteration UInstant Attach target Aura attached to a creature or land to another permanent of that type.
Anguished Unmaking 1WBInstant Exile target nonland permanent. You lose 3 life.
Hedron Crab UCreature — Crab Landfall — Whenever a land enters the battlefield under your control, target player mills three cards. 0/2
Groom's Finery 1BArtifact — Equipment Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride's Gown is attached to a creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Legion's Initiative RWEnchantment Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Primal Surge 8GGSorcery Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.
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