Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spare from Evil

1W · Instant

Creatures you control gain protection from non-Human creatures until end of turn.

Similar cards

Color identity:
NameManaTypeText
Wall of Tanglecord 2Artifact Creature — Wall Defender {G}: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.) 0/6
Dominaria's Judgment 2WInstant Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
Fascist Art Director 1WWCreature — Human Horror {W}{W}: Fascist Art Director gains protection from the artist of your choice until end of turn. 2/2
Twist Allegiance 6RSorcery You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.
Dusk Legion Sergeant 1BCreature — Vampire Soldier Menace {1}{B}, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Giver of Runes WCreature — Kor Cleric {T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn. 1/2
Crashing Drawbridge 2Artifact Creature — Wall Defender {T}: Creatures you control gain haste until end of turn. 0/4
Overzealous Muscle 4BCreature — Ogre Mercenary Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.) 5/4
Serpent's Gift 2GInstant Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Shelter 1WInstant Target creature you control gains protection from the color of your choice until end of turn. Draw a card.
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