Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spark Fiend

4R · Creature — Beast

When Spark Fiend enters the battlefield, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice Spark Fiend. If you rolled 7 or 11, don't roll dice for Spark Fiend during any of your following upkeeps. If you rolled any other total, note that total. At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice Spark Fiend. If you roll the noted total, don't roll dice for Spark Fiend during any of your following upkeeps. Otherwise, do nothing. 5/6

Similar cards

Color identity:
NameManaTypeText
Grave Endeavor 5BBInstant Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
Junún Efreet 1BBCreature — Efreet Flying At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}. 3/3
Citywatch Sphinx 5UCreature — Sphinx Flying When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 5/4
Phantasmal Forces 3UCreature — Illusion Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. 4/1
Demonic Taskmaster 2BCreature — Demon Flying At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster. 4/3
Magus of the Mirror 4BBCreature — Human Wizard {T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep. 4/2
Monitor Monitor 2UUCreature — Human Employee When Monitor Monitor enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Once each turn, you may pay {1} to reroll one or more dice you rolled. 2/5
Contamination 2BEnchantment At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. If a land is tapped for mana, it produces {B} instead of any other type and amount.
Molting Harpy BCreature — Harpy Mercenary Flying At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}. 2/1
Sheltering Light WInstant Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
Page 35