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17 May 2024: Card library updated.

Sparkshaper Visionary

2U · Creature — Human Wizard

At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.) 0/5

Similar cards

Color identity:
NameManaTypeText
Polukranos, World Eater 2GGLegendary Creature — Hydra {X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos. 5/5
Lightning Stormkin URCreature — Elemental Wizard Flying Haste (This creature can attack and {T} as soon as it comes under your control.) 2/2
Pixie Illusionist UCreature — Faerie Wizard Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Flying If Pixie Illusionist was kicked, it enters the battlefield with two +1/+1 counters on it. {T}: Target land you control becomes the basic land type of your choice until end of turn. 1/1
Riptide Director 2UUCreature — Human Wizard {2}{U}{U}, {T}: Draw a card for each Wizard you control. 2/3
Revealing Wind 2GInstant Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.
Restless Vinestalk Land Restless Vinestalk enters the battlefield tapped. {T}: Add {G} or {U}. {3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
Themberchaud 4RRRLegendary Creature — Dragon Trample When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 5/5
Guardian Archon 4WWCreature — Archon Flying As Guardian Archon enters the battlefield, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. 5/5
Samite Herbalist 1WCreature — Human Cleric Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/1
Respite 1GInstant Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
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