M:tG card similarity search
3RR · Creature — Dragon
Flying When Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Utility Knife | 1 | Artifact — Equipment | When Utility Knife enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Estrid's Invocation | 2U | Enchantment | You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control." |
Illithid Harvester | 4U | Creature — Horror | Ceremorphosis — When Illithid Harvester enters the battlefield, turn any number of target tapped nontoken creatures face down. They're 2/2 Horror creatures. 4/4 |
Thunderstaff | 3 | Artifact | As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn. |
Ghor-Clan Savage | 3GG | Creature — Centaur Berserker | Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) 2/3 |
Metropolis Sprite | 1U | Creature — Faerie Rogue | Flying {U}: Metropolis Sprite gets +1/-1 until end of turn. 1/2 |
Foundry Champion | 4RW | Creature — Elemental Soldier | When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. {R}: Foundry Champion gets +1/+0 until end of turn. {W}: Foundry Champion gets +0/+1 until end of turn. 4/4 |
Serra Sphinx | 3UU | Creature — Sphinx | Flying, vigilance 4/4 |
Sea Gate | Land — Gate | Sea Gate enters the battlefield tapped. As Sea Gate enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color. | |
Thriving Isle | Land | Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color. |