Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spatial Contortion

1C · Instant

({C} represents colorless mana.) Target creature gets +3/-3 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Keeper of Kookus RCreature — Goblin {R}: Keeper of Kookus gains protection from red until end of turn. 1/1
Skyclave Geopede 2RCreature — Insect Trample Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn. 3/1
Kagemaro, First to Suffer 3BBLegendary Creature — Demon Spirit Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand. {B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand. */*
Ancestral Anger RSorcery Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.
Pia Nalaar 2RLegendary Creature — Human Artificer When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. {1}{R}: Target artifact creature gets +1/+0 until end of turn. {1}, Sacrifice an artifact: Target creature can't block this turn. 2/2
Kor Aeronaut WWCreature — Kor Soldier Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn. 2/2
Rampaging Geoderm 2RGCreature — Dinosaur Beast Trample, haste Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead. 3/3
Sai of the Shinobi 1Artifact — Equipment Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. Equip {2}
Stormrider Rig 2Artifact — Equipment Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it. Equip {2}
Cloak and Dagger 2Tribal Artifact — Rogue Equipment Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. Equip {3}
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