M:tG card similarity search
2BB · Creature — Demon
Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Flying, trample At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem. 4/4
Name | Mana | Type | Text |
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Lightning Rift | 1R | Enchantment | Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to any target. |
Archangel of Thune | 3WW | Creature — Angel | Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control. 3/4 |
Shadow Guildmage | B | Creature — Human Wizard | {U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Shadow Guildmage deals 1 damage to any target and 1 damage to you. 1/1 |
Town-Razer Tyrant | 2RR | Creature — Dragon | Flying When Town-Razer Tyrant enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it." 4/4 |
Demanding Dragon | 3RR | Creature — Dragon | Flying When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. 5/5 |
Cabal Paladin | 3B | Creature — Human Knight | Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.) 4/2 |
Chaos Maw | 5RR | Creature — Hellion | When Chaos Maw enters the battlefield, it deals 3 damage to each other creature. 6/6 |
Scepter of Empires | 3 | Artifact | {T}: Scepter of Empires deals 1 damage to target player or planeswalker. It deals 3 damage instead if you control artifacts named Crown of Empires and Throne of Empires. |
Erdwal Ripper | 1RR | Creature — Vampire | Haste Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it. 2/1 |
Flameheart Werewolf | Creature — Werewolf | Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf. 3/2 |