Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spawning Grounds

6GG · Enchantment — Aura

Enchant land Enchanted land has "{T}: Create a 5/5 green Beast creature token with trample."

Similar cards

Color identity:
NameManaTypeText
Katerina of Myra's Marvels 2WWLegendary Creature — Human Performer As Katerina of Myra's Marvels enters the battlefield, choose a letter. Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying. Partner (You can have two commanders if they both have partner.) 3/3
Tajuru Pathwarden 4GCreature — Elf Warrior Ally Vigilance, trample 5/4
Flame-Wreathed Phoenix 2RRCreature — Phoenix Flying Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.) When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand." 3/3
Psychic Venom 1UEnchantment — Aura Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
Vintara Elephant 4GCreature — Elephant Trample {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability. 4/3
Whispering Wizard 3UCreature — Human Wizard Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn. 3/2
Wrecking Crew 4RCreature — Human Warrior Reach, trample 4/5
Ikiral Outrider 1WCreature — Human Soldier Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/6 Vigilance LEVEL 4+ 3/10 Vigilance 1/2
Fireshrieker 3Artifact — Equipment Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Sigardian Paladin 2GWCreature — Human Knight As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. {1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. 4/4
Page 274