Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spawning Grounds

6GG · Enchantment — Aura

Enchant land Enchanted land has "{T}: Create a 5/5 green Beast creature token with trample."

Similar cards

Color identity:
NameManaTypeText
A-Llanowar Greenwidow 2GCreature — Spider Reach, trample Domain — {5}{G}: Return Llanowar Greenwidow from your graveyard to the battlefield tapped with a finality counter on it. This ability costs {1} less to activate for each basic land type among lands you control. 4/3
Yeva, Nature's Herald 2GGLegendary Creature — Elf Shaman Flash (You may cast this spell any time you could cast an instant.) You may cast green creature spells as though they had flash. 4/4
Cherished Hatchling 1GCreature — Dinosaur When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature." 2/1
Apex Devastator 8GGCreature — Chimera Hydra Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Multiple instances of cascade each trigger separately.) 10/10
Hypnotic Siren UEnchantment Creature — Siren Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying You control enchanted creature. Enchanted creature gets +1/+1 and has flying. 1/1
Cavern Lampad 3BEnchantment Creature — Nymph Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Enchanted creature gets +2/+2 and has intimidate. 2/2
Bottle of Suleiman 4Artifact {1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.
Oketra the True 3WLegendary Creature — God Double strike, indestructible Oketra the True can't attack or block unless you control at least three other creatures. {3}{W}: Create a 1/1 white Warrior creature token with vigilance. 3/6
Curse of the Fire Penguin 4RREnchantment — Aura Enchant creature Curse of the Fire Penguin consumes and confuses enchanted creature.
Waylay 2WInstant Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.
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