Card Codex

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17 May 2024: Card library updated.

Spawning Pool

· Land

Spawning Pool enters the battlefield tapped. {T}: Add {B}. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Similar cards

Color identity:
NameManaTypeText
Kazandu Valley Land Kazandu Valley enters the battlefield tapped. {T}: Add {G}.
Kazuul's Cliffs Land Kazuul's Cliffs enters the battlefield tapped. {T}: Add {R}.
Khalni Territory Land Khalni Territory enters the battlefield tapped. {T}: Add {G}.
Makindi Mesas Land Makindi Mesas enters the battlefield tapped. {T}: Add {W}.
Malakir Mire Land Malakir Mire enters the battlefield tapped. {T}: Add {B}.
Marble Diamond 2Artifact Marble Diamond enters the battlefield tapped. {T}: Add {W}.
Meandering River Land Meandering River enters the battlefield tapped. {T}: Add {W} or {U}.
Moss Diamond 2Artifact Moss Diamond enters the battlefield tapped. {T}: Add {G}.
Mystic Monastery Land Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.
Nomad Outpost Land Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B}.
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