Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Species Gorger

3GU · Creature — Frog Beast

At the beginning of your upkeep, return a creature you control to its owner's hand. 6/6

Similar cards

Color identity:
NameManaTypeText
Pulse of Murasa 2GInstant Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
Genesis 4GCreature — Incarnation At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand. 4/4
Psychic Pickpocket 4UCreature — Cephalid Rogue When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) 3/2
Kefnet the Mindful 2ULegendary Creature — God Flying, indestructible Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. {3}{U}: Draw a card, then you may return a land you control to its owner's hand. 5/5
Unshakable Tail 2BCreature — Zombie Detective When Unshakable Tail enters the battlefield and at the beginning of your upkeep, surveil 1. Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {2}, Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand. 3/2
Carnivorous Death-Parrot 1UCreature — Bird Flying At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text. 2/2
Honden of Cleansing Fire 3WLegendary Enchantment — Shrine At the beginning of your upkeep, you gain 2 life for each Shrine you control.
Displace 2UInstant Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Dawn of the Dead 2BBBEnchantment At the beginning of your upkeep, you lose 1 life. At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Nightfall Predator Creature — Werewolf {R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator. 4/4
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