M:tG card similarity search
3GG · Creature — Elemental Spirit
Trample Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step. 8/8
Name | Mana | Type | Text |
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Hellish Rebuke | 2B | Instant | Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life." |
Urza's Construction Drone | 3 | Artifact Creature — Construct | When Urza's Construction Drone enters the battlefield, conjure cards named Urza's Mine, Urza's Power Plant, and Urza's Tower into your library, then shuffle. Whenever Urza's Construction Drone attacks or dies, seek an Urza's land card. 3/3 |
Unchecked Growth | 2G | Instant — Arcane | Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn. |
Gauntlets of Chaos | 5 | Artifact | {5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them. |
Shipwreck Sentry | 1U | Creature — Human Pirate | Defender As long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender. 3/3 |
Breena, the Demagogue | 1WB | Legendary Creature — Bird Warlock | Flying Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control. 1/3 |
Janjeet Sentry | 2U | Creature — Vedalken Soldier | When Janjeet Sentry enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}{E}: You may tap or untap target artifact or creature. 2/3 |
Navigator's Ruin | 2U | Enchantment | Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards. |
Chilling Apparition | 2B | Creature — Spirit | {B}: Regenerate Chilling Apparition. Whenever Chilling Apparition deals combat damage to a player, that player discards a card. 1/1 |
Renounce the Guilds | 1W | Instant | Each player sacrifices a multicolored permanent. |