M:tG card similarity search
3GG · Creature — Elemental Spirit
Trample Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step. 8/8
Name | Mana | Type | Text |
---|---|---|---|
Marauding Maulhorn | 2RR | Creature — Beast | Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast. 5/3 |
Sigarda, Host of Herons | 2GWW | Legendary Creature — Angel | Flying, hexproof Spells and abilities your opponents control can't cause you to sacrifice permanents. 5/5 |
Venerable Warsinger | 1RW | Creature — Spirit Cleric | Vigilance, trample Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player. 3/3 |
Liesa, Forgotten Archangel | 2WWB | Legendary Creature — Angel | Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead. 4/5 |
Greater Harvester | 2BBB | Creature — Horror | At the beginning of your upkeep, sacrifice a permanent. Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents. 5/6 |
Creepy Puppeteer | 3R | Creature — Human Rogue | Haste Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn. 4/3 |
Sauron, the Lidless Eye | 3BR | Legendary Creature — Avatar Horror | When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. 4/4 |
Rumbleweed | 10G | Creature — Plant Elemental | This spell costs {1} less to cast for each land card in your graveyard. Vigilance, reach, trample When Rumbleweed enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. 8/8 |
Heartwood Shard | 3 | Artifact | {3}, {T} or {G}, {T}: Target creature gains trample until end of turn. |
War Chariot | 3 | Artifact | {3}, {T}: Target creature gains trample until end of turn. |